Thursday, April 17, 2014

Permadeath


A friend's child didn't get the summer job that was expected. It was the first time in a short life that a rejection that couldn't be changed happened.  Shock and awe, along with lots of questioning ensued. I was not surprised as we have a generation plus now who don't know what it means to not play on the team or to not be able to do things over until they reach satisfaction.  It seems that now, everyone, regardless if the team wins or loses, gets to get out on the field or court and play.  In videogames we let you start over and over and nothing really ended, or died...until now.  Games are making the turn to what is called "Permadeath".  That means that once the character or figure dies, they don't come back.  I remember this being experimented with in the late 90's only to receive outrage from customers who claimed that they had the right to bring the character back over and over. Who is to know what is best, but I don't see that much harm in teaching the next generation that loss and rejection are real and that we need to learn the lesson early, not wait until employers and business have to be the first to hand out the word, "no".

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